![]() | |
---|---|
Spies | |
![]() | 2 |
![]() | 10 |
![]() | 5 |
![]() | 5 |
![]() | 0 |
![]() | 0 |
![]() | 3,000 |
![]() | 0 |
![]() | 5 |
Spies use psychic abilities to gather intelligence on the enemy. They move swiftly, like ghosts in the wind, and are equally hard to detect.
Resources | Cost | Requires | Level |
---|---|---|---|
Food | 120 | Garrison | 4 |
Wood | 200 | Clairvoyance | 1 |
Stone | 0 | ||
Metals | 150 | ||
Idle Population | 1 | ||
Base Training Time[1] | 1m43s |